Feu de camp

De ARK: Survival Evolved Wiki
Aller à : navigation, rechercher
Feu de Camp


Perfect for cooking meat, staying warm, and providing light.

Type Cooking
Poids 4.0
Ligne de commande
cheat giveitemnum 39 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_Campfire.PrimalItemStructure_Campfire'" 1 0 0
Niveau Requis Niveau 2
Engram Points 3 EP
XP de fabrication 7 XP

Détail des ressources
12 × Thatch.png Thatch
1 × Flint.png Flint
16 × Stone.png Stone
2 × Wood.png Wood

Overview[modifier | modifier le wikicode]

The Campfire is a structure in ARK: Survival Evolved used to cook meat. It also heats the player, and lights up a small area when lit.

The Campfire can be lit by placing a fuel source such as Thatch, Wood or Sparkpowder into its inventory and activated by pressing the 'Use' key (E by default). Holding the 'Use' key will open the radial menu, where the player can choose to open its' inventory, light it, or destroy it.

Placing a wall that touches or intersects with a campfire will cancel the warming effect on a player. The campfire offers up to a maximum of +100 hypothermal insulation and -50 hyperthermal insulation. This effect is reduced by distance from the campfire. (Note that due to the size of the campfire, it is difficult to receive the maximum bonuses to insulation unless one is standing inside the fire.)

Crafting[modifier | modifier le wikicode]

The Campfire can be used to create the following items:

Needed Fuel[modifier | modifier le wikicode]

Raw Meat takes 20 seconds to cook.

Product Needed Fuel
Cooked Meat.png × 3 Thatch.png × 8 Wood.png × 2 Sparkpowder.png × 1
Cooked Meat.png × 20 Thatch.png × 54 Wood.png × 14 Sparkpowder.png × 7
Cooked Meat.png × 40 Thatch.png × 107 Wood.png × 27 Sparkpowder.png × 14

Notes[modifier | modifier le wikicode]

  • A good trick early on is to store any excess wood or thatch in the campfire, so you are not encumbered by it. Be careful not to leave the campfire burning when you do this; it will burn up all the fuel inside it.
  • Can cook multiple different meat types in a single burn cycle.

  • Le/la Feu de camp est considéré(e) comme un structure en branchage et peut être endommagé(e) par tout sauf les attaques à distance non-explosives.